On Mon, Jul 06, 2015 at 09:34:10AM -0700, Kenneth Graunke wrote:
> On Monday, July 06, 2015 11:33:08 AM Chris Wilson wrote:
> > Since the workaround bo is used strictly as a write-only buffer, we need
> > only allocate one per screen and use the same one from all contexts.
> >
> > (The caveat here
On Monday, July 06, 2015 11:33:08 AM Chris Wilson wrote:
> Since the workaround bo is used strictly as a write-only buffer, we need
> only allocate one per screen and use the same one from all contexts.
>
> (The caveat here is during extension initialisation, where we write into
> and read back re
On Mon, Jul 06, 2015 at 04:29:49PM +0300, Martin Peres wrote:
>
>
> On 06/07/15 13:33, Chris Wilson wrote:
> >Since the workaround bo is used strictly as a write-only buffer, we need
> >only allocate one per screen and use the same one from all contexts.
> >
> >(The caveat here is during extensio
On 06/07/15 13:33, Chris Wilson wrote:
Since the workaround bo is used strictly as a write-only buffer, we need
only allocate one per screen and use the same one from all contexts.
(The caveat here is during extension initialisation, where we write into
and read back register values from the b
Since the workaround bo is used strictly as a write-only buffer, we need
only allocate one per screen and use the same one from all contexts.
(The caveat here is during extension initialisation, where we write into
and read back register values from the buffer, but that is performed only
once for