On Tuesday, July 22, 2014 12:19:48 PM Pohjolainen, Topi wrote:
On Fri, Jul 18, 2014 at 02:16:40PM -0700, Jordan Justen wrote:
(171e633 for gen6)
This will be used in 3DSTATE_DEPTH_BUFFER in a later patch.
Note: Cube maps are treated as 2D arrays with 6 times as
many array elements
On Fri, Jul 18, 2014 at 02:16:40PM -0700, Jordan Justen wrote:
(171e633 for gen6)
This will be used in 3DSTATE_DEPTH_BUFFER in a later patch.
Note: Cube maps are treated as 2D arrays with 6 times as
many array elements as the cube map array would have.
Signed-off-by: Jordan Justen
(171e633 for gen6)
This will be used in 3DSTATE_DEPTH_BUFFER in a later patch.
Note: Cube maps are treated as 2D arrays with 6 times as
many array elements as the cube map array would have.
Signed-off-by: Jordan Justen jordan.l.jus...@intel.com
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src/mesa/drivers/dri/i965/gen6_blorp.cpp