Re: [Mesa-dev] [PATCH 06/14] linker: Calculate the sampler to texture target mapping during linking

2012-01-09 Thread Kenneth Graunke
On 01/06/2012 04:49 PM, Ian Romanick wrote: From: Ian Romanickian.d.roman...@intel.com Track the calculated data in gl_shader_program instead of the individual assembly shaders. Signed-off-by: Ian Romanickian.d.roman...@intel.com --- src/glsl/link_uniforms.cpp | 15

[Mesa-dev] [PATCH 06/14] linker: Calculate the sampler to texture target mapping during linking

2012-01-08 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com Track the calculated data in gl_shader_program instead of the individual assembly shaders. Signed-off-by: Ian Romanick ian.d.roman...@intel.com --- src/glsl/link_uniforms.cpp | 15 ++- src/mesa/main/ff_fragment_shader.cpp