From: Samuel Iglesias Gonsalvez
From GLSL ES 3.0, chapter 4.3.7 "Interface Blocks", page 38:
"GLSL ES 3.0 does not support interface blocks for shader inputs or outputs."
and from GLSL ES 3.0, chapter 4.6.1 "The invariant qualifier", page 52.
"Only variables output from a shader can be candida
On 12/01/2014 05:04 AM, Eduardo Lima Mitev wrote:
> From: Samuel Iglesias Gonsalvez
>
> From GLSL ES 3.0, chapter 4.3.7 "Interface Blocks", page 38:
>
> "GLSL ES 3.0 does not support interface blocks for shader inputs or outputs."
>
> and from GLSL ES 3.0, chapter 4.6.1 "The invariant qualifier
On Tuesday, December 02, 2014 12:57:24 PM Ian Romanick wrote:
> On 12/01/2014 05:04 AM, Eduardo Lima Mitev wrote:
> > From: Samuel Iglesias Gonsalvez
> >
> > From GLSL ES 3.0, chapter 4.3.7 "Interface Blocks", page 38:
> >
> > "GLSL ES 3.0 does not support interface blocks for shader inputs or
>