On Fri, Sep 05, 2014 at 10:25:52AM +0300, Pohjolainen, Topi wrote:
> On Thu, Sep 04, 2014 at 05:15:29AM +0100, Dave Airlie wrote:
> > This adds the guts of the fp64 implementation to the GLSL compiler.
> >
> > - builtin double types
> > - double constant support
> > - lexer parsing for double type
On Thu, Sep 04, 2014 at 05:15:29AM +0100, Dave Airlie wrote:
> This adds the guts of the fp64 implementation to the GLSL compiler.
>
> - builtin double types
> - double constant support
> - lexer parsing for double types (lf, LF)
> - enforcing flat on double fs inputs
> - double operations (d2f,f2
This adds the guts of the fp64 implementation to the GLSL compiler.
- builtin double types
- double constant support
- lexer parsing for double types (lf, LF)
- enforcing flat on double fs inputs
- double operations (d2f,f2d, pack/unpack, frexp - in 2 parts)
- ir builder bits.
- double constant ex