On 10.02.2017 13:35, Timothy Arceri wrote:
On 10/02/17 22:41, Nicolai Hähnle wrote:
On 07.02.2017 04:42, Timothy Arceri wrote:
From: Timothy Arceri
The hash key for glsl metadata is a hash of the hashes of each GLSL
source string.
This commit uses the
On 10/02/17 22:41, Nicolai Hähnle wrote:
On 07.02.2017 04:42, Timothy Arceri wrote:
From: Timothy Arceri
The hash key for glsl metadata is a hash of the hashes of each GLSL
source string.
This commit uses the put_key/get_key support in the cache put the SHA-1
On 07.02.2017 04:42, Timothy Arceri wrote:
From: Timothy Arceri
The hash key for glsl metadata is a hash of the hashes of each GLSL
source string.
This commit uses the put_key/get_key support in the cache put the SHA-1
hash of the source string for each
From: Timothy Arceri
The hash key for glsl metadata is a hash of the hashes of each GLSL
source string.
This commit uses the put_key/get_key support in the cache put the SHA-1
hash of the source string for each successfully compiled shader into the
cache. This