Re: [Mesa-dev] [PATCH 08/11] glsl: GLSL ES identifiers cannot exceed 1024 characters

2015-01-20 Thread Iago Toral
On Mon, 2015-01-19 at 19:25 -0800, Ian Romanick wrote: On 01/19/2015 04:41 AM, Erik Faye-Lund wrote: On Mon, Jan 19, 2015 at 12:32 PM, Eduardo Lima Mitev el...@igalia.com wrote: From: Iago Toral Quiroga ito...@igalia.com Fixes the following 2 dEQP tests:

Re: [Mesa-dev] [PATCH 08/11] glsl: GLSL ES identifiers cannot exceed 1024 characters

2015-01-19 Thread Ian Romanick
On 01/19/2015 04:41 AM, Erik Faye-Lund wrote: On Mon, Jan 19, 2015 at 12:32 PM, Eduardo Lima Mitev el...@igalia.com wrote: From: Iago Toral Quiroga ito...@igalia.com Fixes the following 2 dEQP tests: dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_vertex

Re: [Mesa-dev] [PATCH 08/11] glsl: GLSL ES identifiers cannot exceed 1024 characters

2015-01-19 Thread Erik Faye-Lund
On Mon, Jan 19, 2015 at 12:32 PM, Eduardo Lima Mitev el...@igalia.com wrote: From: Iago Toral Quiroga ito...@igalia.com Fixes the following 2 dEQP tests: dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_vertex

[Mesa-dev] [PATCH 08/11] glsl: GLSL ES identifiers cannot exceed 1024 characters

2015-01-19 Thread Eduardo Lima Mitev
From: Iago Toral Quiroga ito...@igalia.com Fixes the following 2 dEQP tests: dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_vertex dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_fragment --- src/glsl/glsl_parser.yy | 7 +++ 1 file changed, 7