Switch off hardware-generated binding tables and gather push
constants in the blorp. Blorp requires only a minimal set of
simple constants. There is no need for the extra complexity
to program a gather table entry into the pipeline.

Signed-off-by: Abdiel Janulgue <abdiel.janul...@linux.intel.com>
---
 src/mesa/drivers/dri/i965/gen7_blorp.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp 
b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
index fb6a0dd..bc428e6 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
@@ -821,6 +821,7 @@ gen7_blorp_exec(struct brw_context *brw,
    depthstencil_offset = gen6_blorp_emit_depth_stencil_state(brw, params);
    gen7_blorp_emit_depth_stencil_state_pointers(brw, params,
                                                 depthstencil_offset);
+   gen7_disable_hw_binding_tables(brw);
    if (params->use_wm_prog) {
       uint32_t wm_surf_offset_renderbuffer;
       uint32_t wm_surf_offset_texture = 0;
-- 
1.9.1

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