On Wednesday 04 March 2015, Laura Ekstrand wrote:
> This moves a few blocks around so that the control flow is more obvious. If
> the texture is 0, just return true at the beginning of the function.
> Likewise, if the texObj is NULL, return true at the beginning of the funciton
> as well.
> ---
>
This moves a few blocks around so that the control flow is more obvious. If
the texture is 0, just return true at the beginning of the function.
Likewise, if the texObj is NULL, return true at the beginning of the funciton
as well.
---
src/mesa/main/fbobject.c | 43 +--