Re: [Mesa-dev] [PATCH 09/40] glsl: fix uniform remap table cache when explicit locations used

2017-02-11 Thread Timothy Arceri
On 10/02/17 21:52, Nicolai Hähnle wrote: On 07.02.2017 04:42, Timothy Arceri wrote: From: Timothy Arceri --- src/compiler/glsl/shader_cache.cpp | 32 +--- 1 file changed, 25 insertions(+), 7 deletions(-) diff --git

Re: [Mesa-dev] [PATCH 09/40] glsl: fix uniform remap table cache when explicit locations used

2017-02-10 Thread Nicolai Hähnle
On 07.02.2017 04:42, Timothy Arceri wrote: From: Timothy Arceri --- src/compiler/glsl/shader_cache.cpp | 32 +--- 1 file changed, 25 insertions(+), 7 deletions(-) diff --git a/src/compiler/glsl/shader_cache.cpp

[Mesa-dev] [PATCH 09/40] glsl: fix uniform remap table cache when explicit locations used

2017-02-06 Thread Timothy Arceri
From: Timothy Arceri --- src/compiler/glsl/shader_cache.cpp | 32 +--- 1 file changed, 25 insertions(+), 7 deletions(-) diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index ba05655..ff8d150 100644