On Thu, Jun 30, 2016 at 11:42 AM, Kenneth Graunke
wrote:
> On Saturday, June 25, 2016 8:37:47 AM PDT Rob Clark wrote:
> > From: Rob Clark
> >
> > Some games are sloppy.. perhaps because it is defined behavior for DX or
> > perhaps because nv blob
On Saturday, June 25, 2016 8:37:47 AM PDT Rob Clark wrote:
> From: Rob Clark
>
> Some games are sloppy.. perhaps because it is defined behavior for DX or
> perhaps because nv blob driver defaults things to zero.
>
> So add driconf param to force uninitialized variables
On Wed, Jun 29, 2016 at 12:43 AM, Eirik Byrkjeflot Anonsen
wrote:
> Rob Clark writes:
>
>> On Tue, Jun 28, 2016 at 11:28 AM, Marek Olšák wrote:
>>> On Mon, Jun 27, 2016 at 9:28 PM, Rob Clark wrote:
On Mon, Jun
Rob Clark writes:
> On Tue, Jun 28, 2016 at 11:28 AM, Marek Olšák wrote:
>> On Mon, Jun 27, 2016 at 9:28 PM, Rob Clark wrote:
>>> On Mon, Jun 27, 2016 at 3:06 PM, Kenneth Graunke
>>> wrote:
On Monday,
On Tue, Jun 28, 2016 at 11:28 AM, Marek Olšák wrote:
> On Mon, Jun 27, 2016 at 9:28 PM, Rob Clark wrote:
>> On Mon, Jun 27, 2016 at 3:06 PM, Kenneth Graunke
>> wrote:
>>> On Monday, June 27, 2016 11:43:28 AM PDT Matt Turner wrote:
On Mon, Jun 27, 2016 at 9:28 PM, Rob Clark wrote:
> On Mon, Jun 27, 2016 at 3:06 PM, Kenneth Graunke
> wrote:
>> On Monday, June 27, 2016 11:43:28 AM PDT Matt Turner wrote:
>>> On Mon, Jun 27, 2016 at 4:44 AM, Rob Clark wrote:
On Mon, Jun 27, 2016 at 3:06 PM, Kenneth Graunke wrote:
> On Monday, June 27, 2016 11:43:28 AM PDT Matt Turner wrote:
>> On Mon, Jun 27, 2016 at 4:44 AM, Rob Clark wrote:
>> > On Mon, Jun 27, 2016 at 7:13 AM, Alan Swanson
>>
On Monday, June 27, 2016 11:43:28 AM PDT Matt Turner wrote:
> On Mon, Jun 27, 2016 at 4:44 AM, Rob Clark wrote:
> > On Mon, Jun 27, 2016 at 7:13 AM, Alan Swanson
> > wrote:
> >> On 2016-06-25 13:37, Rob Clark wrote:
> >>>
> >>> Some games are
On Mon, Jun 27, 2016 at 4:44 AM, Rob Clark wrote:
> On Mon, Jun 27, 2016 at 7:13 AM, Alan Swanson
> wrote:
>> On 2016-06-25 13:37, Rob Clark wrote:
>>>
>>> Some games are sloppy.. perhaps because it is defined behavior for DX or
>>> perhaps because
On Mon, Jun 27, 2016 at 7:13 AM, Alan Swanson wrote:
> On 2016-06-25 13:37, Rob Clark wrote:
>>
>> Some games are sloppy.. perhaps because it is defined behavior for DX or
>> perhaps because nv blob driver defaults things to zero.
>>
>> So add driconf param to force
On 2016-06-25 13:37, Rob Clark wrote:
Some games are sloppy.. perhaps because it is defined behavior for DX
or
perhaps because nv blob driver defaults things to zero.
So add driconf param to force uninitialized variables to default to
zero.
This issue was observed with rust, from steam
Maybe it would make sense to add browsers like Firefox or Chrome to this
list? I noticed that many shaders on e.g. ShaderToy expect
zero-initialisation and fail miserably on Mesa. It seems that on most
browsers/platforms/drivers variables are zero-initialised, so authors
don't see anything
From: Rob Clark
Some games are sloppy.. perhaps because it is defined behavior for DX or
perhaps because nv blob driver defaults things to zero.
So add driconf param to force uninitialized variables to default to zero.
This issue was observed with rust, from steam
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