On Monday, June 27, 2016 2:50:02 PM PDT Iago Toral wrote:
> On Sun, 2016-06-26 at 01:53 -0700, Kenneth Graunke wrote:
> > emit_urb_writes() contains code to emit an EOT write with no actual
> > data when there are no output varyings. This makes sense for the VS
> > and TES stages, where it's calle
On Sun, 2016-06-26 at 01:53 -0700, Kenneth Graunke wrote:
> emit_urb_writes() contains code to emit an EOT write with no actual
> data when there are no output varyings. This makes sense for the VS
> and TES stages, where it's called once at the end of the program.
>
> However, in the geometry sh
emit_urb_writes() contains code to emit an EOT write with no actual
data when there are no output varyings. This makes sense for the VS
and TES stages, where it's called once at the end of the program.
However, in the geometry shader stage, emit_urb_writes() is called once
for every EmitVertex().