On Fri, Jan 10, 2014 at 08:14:19AM -0500, Rob Clark wrote:
> On Thu, Jan 9, 2014 at 10:36 PM, Eric Anholt wrote:
> > Rob Clark writes:
> >
> >> From: Rob Clark
> >> static int
> >> droid_open_device(void)
> >> {
> >> @@ -773,7 +672,7 @@ dri2_initialize_android(_EGLDriver *drv, _EGLDisplay
>
On Thu, Jan 9, 2014 at 10:36 PM, Eric Anholt wrote:
> Rob Clark writes:
>
>> From: Rob Clark
>>
>> All the various window system integration layers duplicate roughly the
>> same code for figuring out device and driver name, pci-id's, etc. Which
>> is sad. So extract it out into a loader util l
Rob Clark writes:
> From: Rob Clark
>
> All the various window system integration layers duplicate roughly the
> same code for figuring out device and driver name, pci-id's, etc. Which
> is sad. So extract it out into a loader util lib.
Thanks for tackling this. It had been (low) on my list