In preparation for lowering point sprites, track them like we track alpha testing state.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzw...@collabora.com> --- src/gallium/drivers/panfrost/pan_context.c | 39 ++++++++++++++++++++-- src/gallium/drivers/panfrost/pan_context.h | 3 ++ 2 files changed, 39 insertions(+), 3 deletions(-) diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c index ceea48c401a..1e3c0dccc79 100644 --- a/src/gallium/drivers/panfrost/pan_context.c +++ b/src/gallium/drivers/panfrost/pan_context.c @@ -1665,6 +1665,11 @@ panfrost_bind_rasterizer_state( ctx->rasterizer = hwcso; ctx->dirty |= PAN_DIRTY_RASTERIZER; + + /* Point sprites are emulated */ + + if (ctx->rasterizer->base.sprite_coord_enable) + ctx->base.bind_fs_state(&ctx->base, ctx->fs); } static void * @@ -1805,6 +1810,7 @@ panfrost_variant_matches( struct panfrost_shader_state *variant, enum pipe_shader_type type) { + struct pipe_rasterizer_state *rasterizer = &ctx->rasterizer->base; struct pipe_alpha_state *alpha = &ctx->depth_stencil->alpha; bool is_fragment = (type == PIPE_SHADER_FRAGMENT); @@ -1823,6 +1829,22 @@ panfrost_variant_matches( return false; } } + + if (is_fragment && rasterizer && (rasterizer->sprite_coord_enable | + variant->point_sprite_mask)) { + /* Ensure the same varyings are turned to point sprites */ + if (rasterizer->sprite_coord_enable != variant->point_sprite_mask) + return false; + + /* Ensure the orientation is correct */ + bool upper_left = + rasterizer->sprite_coord_mode == + PIPE_SPRITE_COORD_UPPER_LEFT; + + if (variant->point_sprite_upper_left != upper_left) + return false; + } + /* Otherwise, we're good to go */ return true; } @@ -1863,10 +1885,21 @@ panfrost_bind_shader_state( variant = variants->variant_count++; assert(variants->variant_count < MAX_SHADER_VARIANTS); - variants->variants[variant].base = hwcso; + struct panfrost_shader_state *v = + &variants->variants[variant]; + + v->base = hwcso; - if (type == PIPE_SHADER_FRAGMENT) - variants->variants[variant].alpha_state = ctx->depth_stencil->alpha; + if (type == PIPE_SHADER_FRAGMENT) { + v->alpha_state = ctx->depth_stencil->alpha; + + if (ctx->rasterizer) { + v->point_sprite_mask = ctx->rasterizer->base.sprite_coord_enable; + v->point_sprite_upper_left = + ctx->rasterizer->base.sprite_coord_mode == + PIPE_SPRITE_COORD_UPPER_LEFT; + } + } /* Allocate the mapped descriptor ahead-of-time. */ struct panfrost_context *ctx = pan_context(pctx); diff --git a/src/gallium/drivers/panfrost/pan_context.h b/src/gallium/drivers/panfrost/pan_context.h index 1f718bcd9c4..fc8fc3c1291 100644 --- a/src/gallium/drivers/panfrost/pan_context.h +++ b/src/gallium/drivers/panfrost/pan_context.h @@ -258,6 +258,9 @@ struct panfrost_shader_state { /* Information on this particular shader variant */ struct pipe_alpha_state alpha_state; + + uint16_t point_sprite_mask; + unsigned point_sprite_upper_left : 1; }; /* A collection of varyings (the CSO) */ -- 2.20.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev