On Wed, Sep 9, 2015 at 10:07 AM, Michel Dänzer wrote:
> On 07.09.2015 07:17, Marek Olšák wrote:
>> From: Marek Olšák
>>
>> We will only do depth-only or stencil-only decompress blits, whichever is
>> needed by textures, instead of always doing both.
>>
On 07.09.2015 07:17, Marek Olšák wrote:
> From: Marek Olšák
>
> We will only do depth-only or stencil-only decompress blits, whichever is
> needed by textures, instead of always doing both.
> ---
> src/gallium/drivers/r600/evergreen_state.c| 4 ++--
>
From: Marek Olšák
We will only do depth-only or stencil-only decompress blits, whichever is
needed by textures, instead of always doing both.
---
src/gallium/drivers/r600/evergreen_state.c| 4 ++--
src/gallium/drivers/r600/r600_state_common.c | 3 +++