Re: [Mesa-dev] [PATCH 1/3] gallium: add TGSI property NEXT_SHADER

2016-03-11 Thread Nicolai Hähnle
Good idea. Series is Reviewed-by: Nicolai Hähnle On 10.03.2016 12:36, Marek Olšák wrote: From: Marek Olšák Radeonsi needs to know which shader stage will execute after a shader in order to make the best decision about which shader variant to compile first. This is only set for VS and TES, b

[Mesa-dev] [PATCH 1/3] gallium: add TGSI property NEXT_SHADER

2016-03-10 Thread Marek Olšák
From: Marek Olšák Radeonsi needs to know which shader stage will execute after a shader in order to make the best decision about which shader variant to compile first. This is only set for VS and TES, because we don't need it elsewhere. VS has 3 variants: - next shader is FS - next shader is GS