Skimming through this, I wonder if PIPE_QUERY_GPU_FINISHED shouldn't use
deferred fences. context.rst does say that it "does not imply
serialization". But it only seems to be used by nine, and I'm not
familiar with D3D expectations.
Anyway, this patch is
Reviewed-by: Nicolai Hähnle
On Sat, Aug 6, 2016 at 9:07 PM, Rob Clark wrote:
> On Sat, Aug 6, 2016 at 11:32 AM, Marek Olšák wrote:
>> From: Marek Olšák
>>
>> required by glClientWaitSync (GL 4.5 Core spec) that can optionally flush
>> the context
>
> Thanks, I've
On Sat, Aug 6, 2016 at 11:32 AM, Marek Olšák wrote:
> From: Marek Olšák
>
> required by glClientWaitSync (GL 4.5 Core spec) that can optionally flush
> the context
Thanks, I've been meaning to add the same thing but haven't had time
to work on the native
From: Marek Olšák
required by glClientWaitSync (GL 4.5 Core spec) that can optionally flush
the context
---
src/gallium/docs/source/context.rst | 10 --
src/gallium/drivers/ddebug/dd_draw.c | 2 +-
src/gallium/drivers/ddebug/dd_screen.c