On 19 December 2016 at 21:50, Thierry Reding wrote:
> On Mon, Dec 19, 2016 at 08:54:04PM +0100, Christian Gmeiner wrote:
>> 2016-12-19 14:08 GMT+01:00 Thierry Reding :
>> > On Wed, Nov 30, 2016 at 02:44:34PM +0100, Christian Gmeiner wrote:
>
2016-12-19 22:50 GMT+01:00 Thierry Reding :
> On Mon, Dec 19, 2016 at 08:54:04PM +0100, Christian Gmeiner wrote:
>> 2016-12-19 14:08 GMT+01:00 Thierry Reding :
>> > On Wed, Nov 30, 2016 at 02:44:34PM +0100, Christian Gmeiner wrote:
> [...]
>> >>
On Mon, Dec 19, 2016 at 08:54:04PM +0100, Christian Gmeiner wrote:
> 2016-12-19 14:08 GMT+01:00 Thierry Reding :
> > On Wed, Nov 30, 2016 at 02:44:34PM +0100, Christian Gmeiner wrote:
[...]
> >> GALLIUM_WINSYS_CFLAGS = \
> >> -I$(top_srcdir)/src \
> >>
Hi Thierry,
2016-12-19 14:08 GMT+01:00 Thierry Reding :
> On Wed, Nov 30, 2016 at 02:44:34PM +0100, Christian Gmeiner wrote:
>> This a very lightweight library to add basic support for
>> renderonly GPUs. It does all the magic regarding in/exporting
>> buffers etc. This
On Wed, Nov 30, 2016 at 02:44:34PM +0100, Christian Gmeiner wrote:
> This a very lightweight library to add basic support for
> renderonly GPUs. It does all the magic regarding in/exporting
> buffers etc. This library will likely break android support and
> hopefully will get replaced with a
Hi Emil,
On 12/09/2016 11:20 PM, Emil Velikov wrote:
> On 9 December 2016 at 13:20, Alexandre Courbot wrote:
>> On 12/08/2016 04:16 PM, Alexandre Courbot wrote:
>>> On 11/30/2016 10:44 PM, Christian Gmeiner wrote:
This a very lightweight library to add basic support for
Hi Daniel,
On 12/09/2016 11:13 PM, Daniel Stone wrote:
> Hi Alexandre,
>
> On 9 December 2016 at 13:20, Alexandre Courbot wrote:
>> On 12/08/2016 04:16 PM, Alexandre Courbot wrote:
>>> First, setting the tiling works indeed just fine if we are using an
>>> ioctl for this.
On 9 December 2016 at 13:20, Alexandre Courbot wrote:
> On 12/08/2016 04:16 PM, Alexandre Courbot wrote:
>> On 11/30/2016 10:44 PM, Christian Gmeiner wrote:
>>> This a very lightweight library to add basic support for
>>> renderonly GPUs. It does all the magic regarding
Hi Alexandre,
On 9 December 2016 at 13:20, Alexandre Courbot wrote:
> On 12/08/2016 04:16 PM, Alexandre Courbot wrote:
>> First, setting the tiling works indeed just fine if we are using an
>> ioctl for this. However my impression was that the preferred way of
>> doing it
On 12/08/2016 04:16 PM, Alexandre Courbot wrote:
> On 11/30/2016 10:44 PM, Christian Gmeiner wrote:
>> This a very lightweight library to add basic support for
>> renderonly GPUs. It does all the magic regarding in/exporting
>> buffers etc. This library will likely break android support and
>>
On 11/30/2016 10:44 PM, Christian Gmeiner wrote:
> This a very lightweight library to add basic support for
> renderonly GPUs. It does all the magic regarding in/exporting
> buffers etc. This library will likely break android support and
> hopefully will get replaced with a better solution based
Hi Emil,
2016-12-01 15:42 GMT+01:00 Emil Velikov :
> On 1 December 2016 at 12:00, Nicolai Hähnle wrote:
>> Congratulations on a huge amount of work! Obviously I can't say much about
>> the driver itself. Some things that I noticed for the renderonly
Hi Nicolai,
2016-12-01 13:00 GMT+01:00 Nicolai Hähnle :
> Congratulations on a huge amount of work! Obviously I can't say much about
> the driver itself. Some things that I noticed for the renderonly library.
>
> On 30.11.2016 14:44, Christian Gmeiner wrote:
>>
>> This a very
On 1 December 2016 at 12:00, Nicolai Hähnle wrote:
> Congratulations on a huge amount of work! Obviously I can't say much about
> the driver itself. Some things that I noticed for the renderonly library.
>
> On 30.11.2016 14:44, Christian Gmeiner wrote:
>>
>> This a very
Congratulations on a huge amount of work! Obviously I can't say much
about the driver itself. Some things that I noticed for the renderonly
library.
On 30.11.2016 14:44, Christian Gmeiner wrote:
This a very lightweight library to add basic support for
renderonly GPUs. It does all the magic
This a very lightweight library to add basic support for
renderonly GPUs. It does all the magic regarding in/exporting
buffers etc. This library will likely break android support and
hopefully will get replaced with a better solution based on gbm2.
Signed-off-by: Christian Gmeiner
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