Re: [Mesa-dev] [PATCH 1/3] radv: Store UUID in physical device.

2016-11-21 Thread Edward O'Callaghan
This series is, Acked-by: Edward O'Callaghan On 11/22/2016 12:19 PM, Bas Nieuwenhuizen wrote: > No sense in repeatedly determining it. Also, it might be dependent > on the device as shaders get compiled differently for SI/CIK/VI etc. > > Signed-off-by: Bas Nieuwenhuizen > --- > src/amd/vulkan/

[Mesa-dev] [PATCH 1/3] radv: Store UUID in physical device.

2016-11-21 Thread Bas Nieuwenhuizen
No sense in repeatedly determining it. Also, it might be dependent on the device as shaders get compiled differently for SI/CIK/VI etc. Signed-off-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_device.c | 18 ++ src/amd/vulkan/radv_pipeline_cache.c | 8 src/amd/v