Quoting Jason Ekstrand (2018-08-08 01:12:49)
> Because lower_ycbcr gets called before apply_pipeline_layout, the
> indices are all logical and the binding layout HW size is actually too
> big for the bounds check. We should just use the regular logical array
> size instead.
>
> Fixes:
On 08/08/18 09:12, Jason Ekstrand wrote:
Because lower_ycbcr gets called before apply_pipeline_layout, the
indices are all logical and the binding layout HW size is actually too
big for the bounds check. We should just use the regular logical array
size instead.
Fixes: f3e91e78a33 "anv: add
Because lower_ycbcr gets called before apply_pipeline_layout, the
indices are all logical and the binding layout HW size is actually too
big for the bounds check. We should just use the regular logical array
size instead.
Fixes: f3e91e78a33 "anv: add nir lowering pass for ycbcr textures"
---