Re: [Mesa-dev] [PATCH 1/5] glsl_compiler: Use no_argument instead of 0 in getopt_long options

2013-09-27 Thread Ian Romanick
I also forgot to mention... my next intended step is to have the stand-alone compiler be installed as part of the regular Mesa install process. The build system terrifies / annoys me enough that I'll have to solicit some help doing that... On 09/27/2013 11:58 AM, Ian Romanick wrote: > From: Ian R

[Mesa-dev] [PATCH 1/5] glsl_compiler: Use no_argument instead of 0 in getopt_long options

2013-09-27 Thread Ian Romanick
From: Ian Romanick The choices aren't just 0 and 1, so using the enum names is much more clear. Signed-off-by: Ian Romanick --- This goes on top of the series that I just sent. I sent them as separate series because they're logically separate. I don't think there will be many issues with the