On Mon, Jul 18, 2016 at 1:26 PM, Kenneth Graunke
wrote:
> Backends can normally handle shader inputs solely by looking at
> load_input intrinsics, and ignore the nir_variables in nir->inputs.
>
> One exception is fragment shader inputs. load_input doesn't capture
> the necessary interpolation in
Backends can normally handle shader inputs solely by looking at
load_input intrinsics, and ignore the nir_variables in nir->inputs.
One exception is fragment shader inputs. load_input doesn't capture
the necessary interpolation information - flat, smooth, noperspective
mode, and centroid, sample,