On 08/06/2014 11:56 AM, ville.syrj...@linux.intel.com wrote:
From: Ville Syrjälä ville.syrj...@linux.intel.com
Check that the target is GL_TEXTURE_CUBE_MAP before emitting
TEXCOORDTYPE_VECTOR texture coordinates.
I'm not sure if the hardware would like CARTESIAN coordinates
with cube
On Thu, Nov 20, 2014 at 09:59:00AM -0800, Ian Romanick wrote:
On 08/06/2014 11:56 AM, ville.syrj...@linux.intel.com wrote:
From: Ville Syrjälä ville.syrj...@linux.intel.com
Check that the target is GL_TEXTURE_CUBE_MAP before emitting
TEXCOORDTYPE_VECTOR texture coordinates.
I'm not
On 11/20/2014 11:13 AM, Ville Syrjälä wrote:
On Thu, Nov 20, 2014 at 09:59:00AM -0800, Ian Romanick wrote:
On 08/06/2014 11:56 AM, ville.syrj...@linux.intel.com wrote:
From: Ville Syrjälä ville.syrj...@linux.intel.com
Check that the target is GL_TEXTURE_CUBE_MAP before emitting
From: Ville Syrjälä ville.syrj...@linux.intel.com
Check that the target is GL_TEXTURE_CUBE_MAP before emitting
TEXCOORDTYPE_VECTOR texture coordinates.
I'm not sure if the hardware would like CARTESIAN coordinates
with cube maps, and as I'm too lazy to find out just emit the
VECTOR coordinates