Re: [Mesa-dev] [PATCH 10/11] i965/nir: Pull GLSL uniform handling into a common function

2015-10-02 Thread Iago Toral
On Wed, 2015-09-30 at 18:41 -0700, Jason Ekstrand wrote: > The way we deal with GLSL uniforms and builtins is basically the same in > both the vec4 and the fs backend. This commit takes the best parts of both > implementations and pulls the common code into a shared helper function. > --- > src/m

[Mesa-dev] [PATCH 10/11] i965/nir: Pull GLSL uniform handling into a common function

2015-09-30 Thread Jason Ekstrand
The way we deal with GLSL uniforms and builtins is basically the same in both the vec4 and the fs backend. This commit takes the best parts of both implementations and pulls the common code into a shared helper function. --- src/mesa/drivers/dri/i965/brw_fs.h | 2 - src/mesa/drivers