On 08/01/2016 10:29 AM, Kenneth Graunke wrote:
> This error condition is not implementable when using tessellation or
> geometry shaders. The text was also removed from the ES 3.2 spec.
> I believe the intended behavior is to remove the error condition
> when either OES_geometry_shader or
This error condition is not implementable when using tessellation or
geometry shaders. The text was also removed from the ES 3.2 spec.
I believe the intended behavior is to remove the error condition
when either OES_geometry_shader or OES_tessellation_shader are
exposed.
Signed-off-by: Kenneth