On 09/13/2016 02:42 PM, Adam Jackson wrote:
On Tue, 2016-09-13 at 14:14 -0600, Kyle Brenneman wrote:
On 09/13/2016 11:57 AM, Adam Jackson wrote:
@@ -37,7 +39,7 @@
/* This should be kept in sync with _eglInitThreadInfo() */
#define _EGL_THREAD_INFO_INITIALIZER \
- { EGL_SUCCESS, NUL
On Tue, 2016-09-13 at 14:14 -0600, Kyle Brenneman wrote:
> On 09/13/2016 11:57 AM, Adam Jackson wrote:
> > @@ -37,7 +39,7 @@
> >
> > /* This should be kept in sync with _eglInitThreadInfo() */
> > #define _EGL_THREAD_INFO_INITIALIZER \
> > - { EGL_SUCCESS, NULL, 0, NULL, NULL, NULL }
> > +
On 09/13/2016 11:57 AM, Adam Jackson wrote:
From: Kyle Brenneman
This decorates every EGL entrypoint with _EGL_FUNC_START, which records
the function name and primary dispatch object label in the current
thread state. It also adds debug report functions and calls them when
appropriate.
This wo
From: Kyle Brenneman
This decorates every EGL entrypoint with _EGL_FUNC_START, which records
the function name and primary dispatch object label in the current
thread state. It also adds debug report functions and calls them when
appropriate.
This would be useful enough for debugging on its own,