With some test app I hit the limit. As we allocate on demand (up to the maximum), it is free to increase the limit.
Signed-off-by: Axel Davy <davyax...@gmail.com> CC: <mesa-sta...@lists.freedesktop.org> --- src/gallium/state_trackers/nine/nine_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c index 5c33a6308c2..2b11958b261 100644 --- a/src/gallium/state_trackers/nine/nine_shader.c +++ b/src/gallium/state_trackers/nine/nine_shader.c @@ -487,7 +487,7 @@ struct shader_translator struct ureg_dst predicate_dst; struct ureg_dst tS[8]; /* texture stage registers */ struct ureg_dst tdst; /* scratch dst if we need extra modifiers */ - struct ureg_dst t[5]; /* scratch TEMPs */ + struct ureg_dst t[8]; /* scratch TEMPs */ struct ureg_src vC[2]; /* PS color in */ struct ureg_src vT[8]; /* PS texcoord in */ struct ureg_dst rL[NINE_MAX_LOOP_DEPTH]; /* loop ctr */ -- 2.18.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev