Re: [Mesa-dev] [PATCH 14/40] glsl: store subroutine remap table in shader cache

2017-02-10 Thread Nicolai Hähnle
On 07.02.2017 04:42, Timothy Arceri wrote: From: Timothy Arceri --- src/compiler/glsl/shader_cache.cpp | 57 ++ 1 file changed, 51 insertions(+), 6 deletions(-) diff --git a/src/compiler/glsl/shader_cache.cpp

[Mesa-dev] [PATCH 14/40] glsl: store subroutine remap table in shader cache

2017-02-06 Thread Timothy Arceri
From: Timothy Arceri --- src/compiler/glsl/shader_cache.cpp | 57 ++ 1 file changed, 51 insertions(+), 6 deletions(-) diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index 7d651bc..deabc2a