This would do constant folding and also flush to zero denorms operands before
the nir_opt_algebraic is executed.
Signed-off-by: Samuel Iglesias Gonsálvez
---
src/intel/compiler/brw_nir.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/
Why is this needed? In general, we shouldn't be relying on
optimization ordering for correctness. It probably just means one of
the optimizations is wrong, and you're working around that.
On Wed, Dec 5, 2018 at 4:56 PM Samuel Iglesias Gonsálvez
wrote:
>
> This would do constant folding and also fl
On 05/12/2018 19:22, Connor Abbott wrote:
> Why is this needed? In general, we shouldn't be relying on
> optimization ordering for correctness. It probably just means one of
> the optimizations is wrong, and you're working around that.
There is an issue when the shader tries to generate a NaN usin
On Mon, Dec 10, 2018 at 2:20 PM Samuel Iglesias Gonsálvez
wrote:
>
> On 05/12/2018 19:22, Connor Abbott wrote:
> > Why is this needed? In general, we shouldn't be relying on
> > optimization ordering for correctness. It probably just means one of
> > the optimizations is wrong, and you're working