On Fri, Dec 19, 2014 at 6:43 PM, Carl Worth cwo...@cworth.org wrote:
We don't actually have the code for the shader cache just yet, but
this configure machinery puts everything in place so that the shader
cache can be optionally compiled in.
Specifically, if the user passes no option (neither
On Thu, Jan 15 2015, Matt Turner wrote:
I wouldn't put the spaces after and before the [ ] (there's an
occurrence of this in the previous patch as well, that gets removed in
this one).
OK. I'll fix that.
Both are:
Reviewed-by: Matt Turner matts...@gmail.com
Thanks!
-Carl
We don't actually have the code for the shader cache just yet, but
this configure machinery puts everything in place so that the shader
cache can be optionally compiled in.
Specifically, if the user passes no option (neither
--disable-shader-cache, nor --enable-shader-cache), then this feature