On Wed, 2016-06-22 at 12:41 +1000, Timothy Arceri wrote:
> We already store these in gl_shader and gl_program here we
> remove it from gl_shader_program and just use the values
> from gl_shader.
>
> This will allow us to keep the shader cache restore code as
> simple as it can be while making it
We already store these in gl_shader and gl_program here we
remove it from gl_shader_program and just use the values
from gl_shader.
This will allow us to keep the shader cache restore code as
simple as it can be while making it somewhat clearer where these
values originate from.
---