On Friday, May 12, 2017 1:31:56 PM PDT Nanley Chery wrote:
> On Fri, May 12, 2017 at 08:39:40AM -0700, Kenneth Graunke wrote:
> > On Thursday, May 11, 2017 4:46:27 PM PDT Nanley Chery wrote:
> > > The DXT1_RGB* format does not provide the correct behavior for OpenGL in
> > > the case where color_0
On Fri, May 12, 2017 at 08:39:40AM -0700, Kenneth Graunke wrote:
> On Thursday, May 11, 2017 4:46:27 PM PDT Nanley Chery wrote:
> > The DXT1_RGB* format does not provide the correct behavior for OpenGL in
> > the case where color_0 <= color_1. BC1_RGB_UNORM with a alpha set to 1
> > provides the be
On Thursday, May 11, 2017 4:46:27 PM PDT Nanley Chery wrote:
> The DXT1_RGB* format does not provide the correct behavior for OpenGL in
> the case where color_0 <= color_1. BC1_RGB_UNORM with a alpha set to 1
> provides the behavior which matches the spec.
>
> Bugzilla: https://bugs.freedesktop.or
Yep, this fixes the issue, also other DXT tests what I have are passing
fine.
Acked-by: Tapani Pälli
On 05/12/2017 02:46 AM, Nanley Chery wrote:
The DXT1_RGB* format does not provide the correct behavior for OpenGL in
the case where color_0 <= color_1. BC1_RGB_UNORM with a alpha set to 1
prov
The DXT1_RGB* format does not provide the correct behavior for OpenGL in
the case where color_0 <= color_1. BC1_RGB_UNORM with a alpha set to 1
provides the behavior which matches the spec.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100925
Cc:
Signed-off-by: Nanley Chery
---
src/mes