[Mesa-dev] [PATCH 2/2] i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.

2014-06-13 Thread Kenneth Graunke
Like on Haswell, we need to use 8x4 aligned rectangle primitives for hierarchical depth buffer resolves and depth clears. See the comments in brw_blorp.cpp's brw_hiz_op_params() constructor. (The Broadwell documentation confirms that this is still necessary.) This patch makes the Broadwell code

Re: [Mesa-dev] [PATCH 2/2] i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.

2014-06-16 Thread Jordan Justen
On Fri, Jun 13, 2014 at 5:26 PM, Kenneth Graunke wrote: > Like on Haswell, we need to use 8x4 aligned rectangle primitives for > hierarchical depth buffer resolves and depth clears. See the comments > in brw_blorp.cpp's brw_hiz_op_params() constructor. (The Broadwell > documentation confirms tha