Re: [Mesa-dev] [PATCH 2/2] mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.

2013-11-20 Thread Ian Romanick
On 11/19/2013 11:02 PM, Paul Berry wrote: > From section 6.1.18 (Renderbuffer Object Queries) of the GL 3.2 spec, > under the heading "If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE > is TEXTURE, then": > > If pname is FRAMEBUFFER_ATTACHMENT_LAYERED, then params will > contain TRUE if

Re: [Mesa-dev] [PATCH 2/2] mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.

2013-11-20 Thread Chris Forbes
These two are: Reviewed-by: Chris Forbes On Wed, Nov 20, 2013 at 8:02 PM, Paul Berry wrote: > From section 6.1.18 (Renderbuffer Object Queries) of the GL 3.2 spec, > under the heading "If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE > is TEXTURE, then": > > If pname is FRAMEBUFFER_ATTACH

[Mesa-dev] [PATCH 2/2] mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.

2013-11-19 Thread Paul Berry
>From section 6.1.18 (Renderbuffer Object Queries) of the GL 3.2 spec, under the heading "If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is TEXTURE, then": If pname is FRAMEBUFFER_ATTACHMENT_LAYERED, then params will contain TRUE if an entire level of a three-dimesional texture, cu