Re: [Mesa-dev] [PATCH 2/2] radv: use different builtin shader cache for 32bit

2018-08-20 Thread Bas Nieuwenhuizen
On Mon, Aug 20, 2018 at 11:32 PM, Grazvydas Ignotas wrote: > Currently if 64bit and 32bit programs are used interchangeably, radv > will keep overwriting the cache. Use separate cache files to avoid > that. I probably should also split this out per GPU for people who have different GPUs ... For

[Mesa-dev] [PATCH 2/2] radv: use different builtin shader cache for 32bit

2018-08-20 Thread Grazvydas Ignotas
Currently if 64bit and 32bit programs are used interchangeably, radv will keep overwriting the cache. Use separate cache files to avoid that. --- src/amd/vulkan/radv_meta.c | 16 +++- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/src/amd/vulkan/radv_meta.c b/src/amd/vul