Re: [Mesa-dev] [PATCH 2/3] radeonsi: only do depth-only or stencil-only in-place decompression

2015-09-09 Thread Michel Dänzer
On 07.09.2015 07:17, Marek Olšák wrote: > From: Marek Olšák > > instead of always doing both. > Usually, only depth is needed, so stencil decompression is useless. [...] > @@ -247,6 +256,7 @@ void si_flush_depth_textures(struct si_context *sctx, >

[Mesa-dev] [PATCH 2/3] radeonsi: only do depth-only or stencil-only in-place decompression

2015-09-06 Thread Marek Olšák
From: Marek Olšák instead of always doing both. Usually, only depth is needed, so stencil decompression is useless. --- src/gallium/drivers/radeonsi/si_blit.c | 26 -- src/gallium/drivers/radeonsi/si_pipe.h | 4 +++-