Re: [Mesa-dev] [PATCH 2/4] gallium: add cap to show that fs can accept layer/viewport inputs

2014-07-01 Thread Roland Scheidegger
Sure though it seems a bit unfortunate if all the code is already there... Please also enable it for llvmpipe. Roland Am 30.06.2014 17:22, schrieb Ilia Mirkin: > Looks like it'll be a while before someone can look at my r600 patch > which makes layer/viewport available in the fragment shader. Rol

Re: [Mesa-dev] [PATCH 2/4] gallium: add cap to show that fs can accept layer/viewport inputs

2014-06-30 Thread Ilia Mirkin
Looks like it'll be a while before someone can look at my r600 patch which makes layer/viewport available in the fragment shader. Roland, would you be OK with a version of this patch which adds a new CAP for viewport/layer support in FS? (To be enabled only on nv50/nvc0 for now.) The cap can later

[Mesa-dev] [PATCH 2/4] gallium: add cap to show that fs can accept layer/viewport inputs

2014-06-22 Thread Ilia Mirkin
Signed-off-by: Ilia Mirkin --- src/gallium/docs/source/screen.rst | 2 ++ src/gallium/drivers/freedreno/freedreno_screen.c | 1 + src/gallium/drivers/i915/i915_screen.c | 1 + src/gallium/drivers/ilo/ilo_screen.c | 1 + src/gallium/drivers/llvmpipe/lp_screen.c