Sure though it seems a bit unfortunate if all the code is already
there... Please also enable it for llvmpipe.
Roland
Am 30.06.2014 17:22, schrieb Ilia Mirkin:
> Looks like it'll be a while before someone can look at my r600 patch
> which makes layer/viewport available in the fragment shader. Rol
Looks like it'll be a while before someone can look at my r600 patch
which makes layer/viewport available in the fragment shader. Roland,
would you be OK with a version of this patch which adds a new CAP for
viewport/layer support in FS? (To be enabled only on nv50/nvc0 for
now.) The cap can later
Signed-off-by: Ilia Mirkin
---
src/gallium/docs/source/screen.rst | 2 ++
src/gallium/drivers/freedreno/freedreno_screen.c | 1 +
src/gallium/drivers/i915/i915_screen.c | 1 +
src/gallium/drivers/ilo/ilo_screen.c | 1 +
src/gallium/drivers/llvmpipe/lp_screen.c