[Mesa-dev] [PATCH 2/4] mesa: Don't call driver RenderTexture for really broken textures

2013-07-28 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com This fixes the segfault in the '0x0 texture' subtest of piglit's fbo-incomplete test. Signed-off-by: Ian Romanick ian.d.roman...@intel.com Cc: mesa-sta...@lists.freedesktop.org --- src/mesa/main/fbobject.c | 22 -- 1 file changed,

Re: [Mesa-dev] [PATCH 2/4] mesa: Don't call driver RenderTexture for really broken textures

2013-07-28 Thread Jordan Justen
On Sun, Jul 28, 2013 at 12:56 PM, Ian Romanick i...@freedesktop.org wrote: From: Ian Romanick ian.d.roman...@intel.com This fixes the segfault in the '0x0 texture' subtest of piglit's fbo-incomplete test. Signed-off-by: Ian Romanick ian.d.roman...@intel.com Cc:

Re: [Mesa-dev] [PATCH 2/4] mesa: Don't call driver RenderTexture for really broken textures

2013-07-28 Thread Ian Romanick
On 07/28/2013 03:24 PM, Jordan Justen wrote: On Sun, Jul 28, 2013 at 12:56 PM, Ian Romanick i...@freedesktop.org wrote: From: Ian Romanick ian.d.roman...@intel.com This fixes the segfault in the '0x0 texture' subtest of piglit's fbo-incomplete test. Signed-off-by: Ian Romanick