On 2 September 2011 13:57, Eric Anholt wrote:
> On Fri, 2 Sep 2011 09:07:00 -0700, Paul Berry
> wrote:
> > This patch changes get_attr_override() (which computes the
> > relationship between vertex shader outputs and fragment shader inputs)
> > to use the VUE map.
> > ---
> > src/mesa/drivers/
On Fri, 2 Sep 2011 09:07:00 -0700, Paul Berry wrote:
> This patch changes get_attr_override() (which computes the
> relationship between vertex shader outputs and fragment shader inputs)
> to use the VUE map.
> ---
> src/mesa/drivers/dri/i965/brw_state.h |3 +-
> src/mesa/drivers/dri/i96
This patch changes get_attr_override() (which computes the
relationship between vertex shader outputs and fragment shader inputs)
to use the VUE map.
---
src/mesa/drivers/dri/i965/brw_state.h |3 +-
src/mesa/drivers/dri/i965/gen6_sf_state.c | 108 +
src/mesa/dr