Re: [Mesa-dev] [PATCH 21/36] i965: SF: New implementation of get_attr_override using the VUE map.

2011-09-02 Thread Paul Berry
On 2 September 2011 13:57, Eric Anholt wrote: > On Fri, 2 Sep 2011 09:07:00 -0700, Paul Berry > wrote: > > This patch changes get_attr_override() (which computes the > > relationship between vertex shader outputs and fragment shader inputs) > > to use the VUE map. > > --- > > src/mesa/drivers/

Re: [Mesa-dev] [PATCH 21/36] i965: SF: New implementation of get_attr_override using the VUE map.

2011-09-02 Thread Eric Anholt
On Fri, 2 Sep 2011 09:07:00 -0700, Paul Berry wrote: > This patch changes get_attr_override() (which computes the > relationship between vertex shader outputs and fragment shader inputs) > to use the VUE map. > --- > src/mesa/drivers/dri/i965/brw_state.h |3 +- > src/mesa/drivers/dri/i96

[Mesa-dev] [PATCH 21/36] i965: SF: New implementation of get_attr_override using the VUE map.

2011-09-02 Thread Paul Berry
This patch changes get_attr_override() (which computes the relationship between vertex shader outputs and fragment shader inputs) to use the VUE map. --- src/mesa/drivers/dri/i965/brw_state.h |3 +- src/mesa/drivers/dri/i965/gen6_sf_state.c | 108 + src/mesa/dr