Re: [Mesa-dev] [PATCH 3/3] i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals

2015-12-14 Thread Jason Ekstrand
On Dec 13, 2015 2:06 PM, "Mike Lothian" wrote: > > Hi > > These three commits have stopped Plasma5's kwin working on my skylake system As another data point, it also breaks XWayland+DRI3 on my BDW. I can't even run glsgears without it segfaulting. > Reverting back to 7752bbc44e78e982de3cd4c3486

Re: [Mesa-dev] [PATCH 3/3] i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals

2015-12-13 Thread Mike Lothian
Hi These three commits have stopped Plasma5's kwin working on my skylake system Reverting back to 7752bbc44e78e982de3cd4c34862adc38a338234 fixed it for me I can send you more details / raise a bug if you like Cheers Mike On Sat, 12 Dec 2015 at 20:56 Kenneth Graunke wrote: > On Friday, Dece

Re: [Mesa-dev] [PATCH 3/3] i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals

2015-12-12 Thread Kenneth Graunke
On Friday, December 11, 2015 12:32:18 PM Neil Roberts wrote: > Previously if the visual didn't have an alpha channel then it would > pick a format that is not sRGB-capable. I don't think there's any > reason not to always have an sRGB-capable visual. Since 28090b30 there > are now visuals advertise

Re: [Mesa-dev] [PATCH 3/3] i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals

2015-12-11 Thread Ilia Mirkin
On Fri, Dec 11, 2015 at 1:02 PM, Kristian Høgsberg wrote: > Neil Roberts writes: > >> Previously if the visual didn't have an alpha channel then it would >> pick a format that is not sRGB-capable. I don't think there's any >> reason not to always have an sRGB-capable visual. Since 28090b30 there

Re: [Mesa-dev] [PATCH 3/3] i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals

2015-12-11 Thread Kristian Høgsberg
Neil Roberts writes: > Previously if the visual didn't have an alpha channel then it would > pick a format that is not sRGB-capable. I don't think there's any > reason not to always have an sRGB-capable visual. Since 28090b30 there > are now visuals advertised without an alpha channel which means

Re: [Mesa-dev] [PATCH 3/3] i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals

2015-12-11 Thread Ilia Mirkin
On Fri, Dec 11, 2015 at 7:32 AM, Neil Roberts wrote: > Previously if the visual didn't have an alpha channel then it would > pick a format that is not sRGB-capable. I don't think there's any > reason not to always have an sRGB-capable visual. Since 28090b30 there > are now visuals advertised witho

[Mesa-dev] [PATCH 3/3] i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals

2015-12-11 Thread Neil Roberts
Previously if the visual didn't have an alpha channel then it would pick a format that is not sRGB-capable. I don't think there's any reason not to always have an sRGB-capable visual. Since 28090b30 there are now visuals advertised without an alpha channel which means that games that don't request