Re: [Mesa-dev] [PATCH 3/3] llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectively

2013-06-07 Thread Jose Fonseca
- Original Message - From: Roland Scheidegger srol...@vmware.com These should just work (?), required by d3d10. Too large resources will get thrown out separately anyway. --- src/gallium/drivers/llvmpipe/lp_limits.h |4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)

[Mesa-dev] [PATCH 3/3] llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectively

2013-06-05 Thread sroland
From: Roland Scheidegger srol...@vmware.com These should just work (?), required by d3d10. Too large resources will get thrown out separately anyway. --- src/gallium/drivers/llvmpipe/lp_limits.h |4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git

Re: [Mesa-dev] [PATCH 3/3] llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectively

2013-06-05 Thread Brian Paul
On 06/05/2013 05:44 PM, srol...@vmware.com wrote: From: Roland Scheidegger srol...@vmware.com These should just work (?), required by d3d10. Too large resources will get thrown out separately anyway. Yeah, that was the point of my pipe_screen::can_create_resource() change a while back.