Re: [Mesa-dev] [PATCH 3/3] nir: Store PatchInputsRead and PatchOutputsWritten in nir_shader_info.

2015-10-28 Thread Iago Toral
On Wed, 2015-10-28 at 03:37 -0700, Kenneth Graunke wrote: > These tessellation shader related fields need plumbing through NIR. > > Signed-off-by: Kenneth Graunke > --- > src/glsl/nir/glsl_to_nir.cpp | 2 ++ > src/glsl/nir/nir.h | 5 + > 2 files changed, 7 insertions(+) > > diff -

[Mesa-dev] [PATCH 3/3] nir: Store PatchInputsRead and PatchOutputsWritten in nir_shader_info.

2015-10-28 Thread Kenneth Graunke
These tessellation shader related fields need plumbing through NIR. Signed-off-by: Kenneth Graunke --- src/glsl/nir/glsl_to_nir.cpp | 2 ++ src/glsl/nir/nir.h | 5 + 2 files changed, 7 insertions(+) diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 727