The scratch buffer will be used for private memory and also register
spilling.
---
 src/gallium/drivers/radeonsi/si_compute.c | 85 ++++++++++++++++++++++++++++++-
 src/gallium/drivers/radeonsi/si_shader.c  |  5 ++
 src/gallium/drivers/radeonsi/si_shader.h  |  2 +
 3 files changed, 90 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c 
b/src/gallium/drivers/radeonsi/si_compute.c
index a7d61e7..d6cbbf4 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -122,6 +122,43 @@ static void si_set_global_binding(
        }
 }
 
+/**
+ * This function computes the value for R_00B860_COMPUTE_TMPRING_SIZE.WAVES
+ * /p block_layout is the number of threads in each work group.
+ * /p grid layout is the number of work groups.
+ */
+static unsigned compute_num_waves_for_scratch(
+               const struct radeon_info *info;
+               const uint *block_layout,
+               const uint *grid_layout)
+{
+       unsigned num_sh = MAX2(info->max_sh_per_se, 1);
+       unsigned num_se = MAX2(info->max_se, 1);
+       unsigned num_blocks = 1;
+       unsigned threads_per_block = 1;
+       unsigned waves_per_block;
+       unsigned waves_per_sh;
+       unsigned waves;
+       unsigned scratch_waves;
+       unsigned i;
+
+       for (i = 0; i < 3; i++) {
+               threads_per_block *= block_layout[i];
+               num_blocks *= grid_layout[i];
+       }
+
+       waves_per_block = align(threads_per_block, 64) / 64;
+       waves = waves_per_block * num_blocks;
+       waves_per_sh = align(waves, num_sh * num_se) / (num_sh * num_se);
+       scratch_waves = waves_per_sh * num_sh * num_se;
+
+       if (waves_per_block > waves_per_sh) {
+               scratch_waves = waves_per_block * num_sh * num_se;
+       }
+
+       return scratch_waves;
+}
+
 static void si_launch_grid(
                struct pipe_context *ctx,
                const uint *block_layout, const uint *grid_layout,
@@ -134,13 +171,16 @@ static void si_launch_grid(
        unsigned kernel_args_size;
        unsigned num_work_size_bytes = 36;
        uint32_t kernel_args_offset = 0;
+       uint32_t scratch_offset = 0;
        uint32_t *kernel_args;
        uint64_t kernel_args_va;
+       uint64_t scratch_buffer_va = 0;
        uint64_t shader_va;
        unsigned arg_user_sgpr_count = NUM_USER_SGPRS;
        unsigned i;
        struct si_pipe_shader *shader = &program->kernels[pc];
        unsigned lds_blocks;
+       unsigned num_waves_for_scratch;
 
        pm4->compute_pkt = true;
        si_cmd_context_control(pm4);
@@ -158,7 +198,9 @@ static void si_launch_grid(
        /* Upload the kernel arguments */
 
        /* The extra num_work_size_bytes are for work group / work item size 
information */
-       kernel_args_size = program->input_size + num_work_size_bytes;
+       kernel_args_size = program->input_size + num_work_size_bytes + 8 /* For 
scratch va */;
+       scratch_offset = program->input_size + num_work_size_bytes;
+
        kernel_args = MALLOC(kernel_args_size);
        for (i = 0; i < 3; i++) {
                kernel_args[i] = grid_layout[i];
@@ -166,8 +208,34 @@ static void si_launch_grid(
                kernel_args[i + 6] = block_layout[i];
        }
 
+       num_waves_for_scratch = compute_num_waves_for_scratch(
+               &stcx->screen.info, block_layout, grid_layout);
+
        memcpy(kernel_args + (num_work_size_bytes / 4), input, 
program->input_size);
 
+       if (shader->scratch_bytes_per_wave > 0) {
+               float *ptr;
+
+               COMPUTE_DBG(sctx->screen, "Waves: %u; Scratch per wave: %u 
bytes; "
+                           "Total Scratch: %u bytes\n", num_waves_for_scratch,
+                           shader->scratch_bytes_per_wave, info.width0);
+               if (!shader->scratch_bo) {
+                       shader->scratch_bo = (struct r600_resource*)
+                               si_resource_create_custom(sctx->b.b.screen,
+                               PIPE_USAGE_DEFAULT, info.width0);
+               }
+               ptr = sctx->b.ws->buffer_map(shader->scratch_bo->cs_buf, 
sctx->b.rings.gfx.cs,
+                                       PIPE_TRANSFER_READ);
+               scratch_buffer_va = r600_resource_va(ctx->screen,
+                               (struct pipe_resource*)shader->scratch_bo);
+               si_pm4_add_bo(pm4, shader->scratch_bo,
+                               RADEON_USAGE_READWRITE,
+                               RADEON_PRIO_SHADER_RESOURCE_RW);
+
+       }
+       memcpy(kernel_args + (scratch_offset / 4), &scratch_buffer_va,
+              sizeof(scratch_buffer_va));
+
        for (i = 0; i < (kernel_args_size / 4); i++) {
                COMPUTE_DBG(sctx->screen, "input %u : %u\n", i,
                        kernel_args[i]);
@@ -183,6 +251,10 @@ static void si_launch_grid(
 
        si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0, kernel_args_va);
        si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 4, 
S_008F04_BASE_ADDRESS_HI (kernel_args_va >> 32) | S_008F04_STRIDE(0));
+       si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 8, 
scratch_buffer_va);
+       si_pm4_set_reg(pm4, R_00B900_COMPUTE_USER_DATA_0 + 12,
+               S_008F04_BASE_ADDRESS_HI(scratch_buffer_va >> 32)
+               |  S_008F04_STRIDE(shader->scratch_bytes_per_wave / 64));
 
        si_pm4_set_reg(pm4, R_00B810_COMPUTE_START_X, 0);
        si_pm4_set_reg(pm4, R_00B814_COMPUTE_START_Y, 0);
@@ -252,7 +324,7 @@ static void si_launch_grid(
        assert(lds_blocks <= 0xFF);
 
        si_pm4_set_reg(pm4, R_00B84C_COMPUTE_PGM_RSRC2,
-               S_00B84C_SCRATCH_EN(0)
+               S_00B84C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0)
                | S_00B84C_USER_SGPR(arg_user_sgpr_count)
                | S_00B84C_TGID_X_EN(1)
                | S_00B84C_TGID_Y_EN(1)
@@ -274,6 +346,15 @@ static void si_launch_grid(
                | S_00B85C_SH1_CU_EN(0xffff /* Default value */))
                ;
 
+       si_pm4_set_reg(pm4, R_00B860_COMPUTE_TMPRING_SIZE,
+               /* The maximum value for WAVES is 32 * num CU.
+                * If you program this value incorrectly, the GPU will hang if
+                * COMPUTE_PGM_RSRC2.SCRATCH_EN is enabled.
+                */
+               S_00B860_WAVES(num_waves_for_scratch)
+               | S_00B860_WAVESIZE(shader->scratch_bytes_per_wave >> 10))
+               ;
+
        si_pm4_cmd_begin(pm4, PKT3_DISPATCH_DIRECT);
        si_pm4_cmd_add(pm4, grid_layout[0]); /* Thread groups DIM_X */
        si_pm4_cmd_add(pm4, grid_layout[1]); /* Thread groups DIM_Y */
diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index 641e563..ae0da2a 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -2544,6 +2544,11 @@ int si_compile_llvm(struct si_context *sctx, struct 
si_pipe_shader *shader,
                case R_0286CC_SPI_PS_INPUT_ENA:
                        shader->spi_ps_input_ena = value;
                        break;
+               case R_00B860_COMPUTE_TMPRING_SIZE:
+                       /* WAVESIZE is in units of 256 dwords. */
+                       shader->scratch_bytes_per_wave =
+                               G_00B860_WAVESIZE(value) * 256 * 4 * 1;
+                       break;
                default:
                        fprintf(stderr, "Warning: Compiler emitted unknown "
                                "config register: 0x%x\n", reg);
diff --git a/src/gallium/drivers/radeonsi/si_shader.h 
b/src/gallium/drivers/radeonsi/si_shader.h
index 81997c0..57460d3 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -176,10 +176,12 @@ struct si_pipe_shader {
        struct si_shader                shader;
        struct si_pm4_state             *pm4;
        struct r600_resource            *bo;
+       struct r600_resource            *scratch_bo;
        unsigned                        num_sgprs;
        unsigned                        num_vgprs;
        unsigned                        lds_size;
        unsigned                        spi_ps_input_ena;
+       unsigned                        scratch_bytes_per_wave;
        unsigned                        spi_shader_col_format;
        unsigned                        spi_shader_z_format;
        unsigned                        db_shader_control;
-- 
1.8.1.5

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