Re: [Mesa-dev] [PATCH 3/3] radv: Don't explicitly reference vertex shader for draw_id.

2017-10-21 Thread Samuel Pitoiset
With my comment on patch 2 addressed, series is: Reviewed-by: Samuel Pitoiset Thanks for fixing this! On 10/21/2017 06:25 PM, Bas Nieuwenhuizen wrote: With merged shaders the vertex shader may not exist. This got in because the offending patch was written before merged shaders were upstream,

[Mesa-dev] [PATCH 3/3] radv: Don't explicitly reference vertex shader for draw_id.

2017-10-21 Thread Bas Nieuwenhuizen
With merged shaders the vertex shader may not exist. This got in because the offending patch was written before merged shaders were upstream, but committed after. Fixes: 75dfab24a2c 'radv: refactor indirect draws with radv_draw_info' --- src/amd/vulkan/radv_cmd_buffer.c | 2 +- 1 file changed, 1