[Mesa-dev] [PATCH 3/4] i965: Change the type of booleans to D.

2014-12-04 Thread Matt Turner
This is a revert of commit 4656c14e (i965/fs: Change the type of booleans to UD and emit correct immediates) plus some small additional fixes, like casting ctx-Const.UniformBooleanTrue to int and changing UD to D in the ir_unop_b2f cases. Note that it's safe to leave 0x3f80 as UD and as a

Re: [Mesa-dev] [PATCH 3/4] i965: Change the type of booleans to D.

2014-12-04 Thread Ian Romanick
On 12/04/2014 03:05 PM, Matt Turner wrote: This is a revert of commit 4656c14e (i965/fs: Change the type of booleans to UD and emit correct immediates) plus some small additional Commit 4656c14e contained some shader-db data... does this pseudo-revert have shader-db changes? fixes, like

Re: [Mesa-dev] [PATCH 3/4] i965: Change the type of booleans to D.

2014-12-04 Thread Matt Turner
On Thu, Dec 4, 2014 at 4:22 PM, Ian Romanick i...@freedesktop.org wrote: On 12/04/2014 03:05 PM, Matt Turner wrote: This is a revert of commit 4656c14e (i965/fs: Change the type of booleans to UD and emit correct immediates) plus some small additional Commit 4656c14e contained some shader-db