Re: [Mesa-dev] [PATCH 3/5] glcpp: Allow arithmetic integer expressions in #line

2015-06-22 Thread Antía Puentes
First, sorry for the late answer, I somehow missed your replies (I was not in CC). On mar, 2015-06-09 at 10:59 -0700, Ian Romanick wrote: On 06/09/2015 10:40 AM, Carl Worth wrote: On Tue, Jun 09 2015, Ian Romanick wrote: From section 3.4 (Preprocessor) of the GLSL ES 3.00 specification:

Re: [Mesa-dev] [PATCH 3/5] glcpp: Allow arithmetic integer expressions in #line

2015-06-09 Thread Ian Romanick
On 03/11/2015 02:01 AM, Eduardo Lima Mitev wrote: From: Antia Puentes apuen...@igalia.com From section 3.4 (Preprocessor) of the GLSL ES 3.00 specification: #line must have, after macro substitution, one of the following forms: #line line #line line source-string-number where

Re: [Mesa-dev] [PATCH 3/5] glcpp: Allow arithmetic integer expressions in #line

2015-06-09 Thread Ian Romanick
On 06/09/2015 10:40 AM, Carl Worth wrote: On Tue, Jun 09 2015, Ian Romanick wrote: From section 3.4 (Preprocessor) of the GLSL ES 3.00 specification: #line must have, after macro substitution, one of the following forms: #line line #line line source-string-number where line and

Re: [Mesa-dev] [PATCH 3/5] glcpp: Allow arithmetic integer expressions in #line

2015-06-09 Thread Carl Worth
On Tue, Jun 09 2015, Ian Romanick wrote: From section 3.4 (Preprocessor) of the GLSL ES 3.00 specification: #line must have, after macro substitution, one of the following forms: #line line #line line source-string-number where line and source-string-number are constant integral

[Mesa-dev] [PATCH 3/5] glcpp: Allow arithmetic integer expressions in #line

2015-03-11 Thread Eduardo Lima Mitev
From: Antia Puentes apuen...@igalia.com From section 3.4 (Preprocessor) of the GLSL ES 3.00 specification: #line must have, after macro substitution, one of the following forms: #line line #line line source-string-number where line and source-string-number are constant integral