Re: [Mesa-dev] [PATCH 3/5] glsl/linker: initialize explicit uniform locations

2014-06-04 Thread Ian Romanick
On 05/26/2014 01:32 AM, Tapani Pälli wrote: Patch initializes the UniformRemapTable for explicit locations. This needs to happen before optimizations to make sure all inactive uniforms get their explicit locations correctly. v2: fix initialization bug, introduce define for inactive uniforms

[Mesa-dev] [PATCH 3/5] glsl/linker: initialize explicit uniform locations

2014-05-26 Thread Tapani Pälli
Patch initializes the UniformRemapTable for explicit locations. This needs to happen before optimizations to make sure all inactive uniforms get their explicit locations correctly. v2: fix initialization bug, introduce define for inactive uniforms (Ian) Signed-off-by: Tapani Pälli