This patch is
Reviewed-by: Ian Romanick
On 05/09/2016 08:50 AM, Kenneth Graunke wrote:
> We could probably clean this up more (maybe make it a method), but at
> least there's only one copy of this code now, and that's a start.
>
> No change in shader-db.
>
> Signed-off-by: Kenneth Graunke
> -
We could probably clean this up more (maybe make it a method), but at
least there's only one copy of this code now, and that's a start.
No change in shader-db.
Signed-off-by: Kenneth Graunke
---
src/compiler/glsl/ir_optimization.h| 2 ++
src/compiler/glsl/opt_constant_folding.cpp