These varying have a separate location domain from per-vertex varyings and need to be handled separately. --- src/compiler/glsl/linker.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index bf30b82..70c6317 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -2888,7 +2888,8 @@ match_explicit_outputs_to_inputs(struct gl_shader_program *prog, gl_shader *consumer) { glsl_symbol_table parameters; - ir_variable *explicit_locations[MAX_VARYING][4] = { {NULL, NULL} }; + ir_variable *explicit_locations[MAX_VARYINGS_INCL_PATCH][4] = + { {NULL, NULL} }; /* Find all shader outputs in the "producer" stage. */ -- 2.5.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev