Re: [Mesa-dev] [PATCH 3/6] gbm: Introduce modifiers into surface/bo creation

2017-03-14 Thread Ben Widawsky
On 17-03-14 08:53:45, Jason Ekstrand wrote: On Mon, Mar 13, 2017 at 10:24 PM, Ben Widawsky wrote: The idea behind modifiers like this is that the user of GBM will have some mechanism to query what properties the hardware supports for its BO or surface. This information is

Re: [Mesa-dev] [PATCH 3/6] gbm: Introduce modifiers into surface/bo creation

2017-03-14 Thread Jason Ekstrand
The comments below are my only remaining questions on this 6-patch series. All of the *other* patches are Reviewed-by: Jason Ekstrand On Tue, Mar 14, 2017 at 8:53 AM, Jason Ekstrand wrote: > On Mon, Mar 13, 2017 at 10:24 PM, Ben Widawsky

Re: [Mesa-dev] [PATCH 3/6] gbm: Introduce modifiers into surface/bo creation

2017-03-14 Thread Jason Ekstrand
On Mon, Mar 13, 2017 at 10:24 PM, Ben Widawsky wrote: > The idea behind modifiers like this is that the user of GBM will have > some mechanism to query what properties the hardware supports for its BO > or surface. This information is directly passed in (and stored) so that >

[Mesa-dev] [PATCH 3/6] gbm: Introduce modifiers into surface/bo creation

2017-03-13 Thread Ben Widawsky
The idea behind modifiers like this is that the user of GBM will have some mechanism to query what properties the hardware supports for its BO or surface. This information is directly passed in (and stored) so that the DRI implementation can create an image with the appropriate attributes. A